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Publication Details

Book Chapter
BC0393-13
TitleRUPES role-play game (RPG)
AuthorGrace B.Villamor, Beria Leimona and Meine van Noordwijk
EditorsMeine van Noordwijk, Betha Lusiana, Beria Leimona, Sonya Dewi and Diah Wulandari
Year2013
Book TitleNegotiation-support toolkit for learning landscapes
PublisherWorld Agroforestry Centre (ICRAF) Southeast Asia Regional Program
City of PublicationBogor, Indonesia
Pages245-248
Call NumberBC0393-13
Abstract:
The Rewarding Upland Poor for Environmental Services (RUPES) project developed a role-play game(RPG) that simulated the options for land-use changes for villages in a tropical forest margin. Thegame resembles the decision-making process gone through by villagers interacting with externalagents. The agents offer opportunities for further logging and conversion of forests to monoculturetree plantations or incentives to protect environmental services. The game shows the complexity ofnegotiations under time pressure, with limited information about what the ‘rules of the game’ imply.Primarily meant as a learning tool for those playing, observing and analyzing the game, the resultscan also be compared between the results achieved in multiple replications of the game.
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